Archive for the 'Uncategorized' Category

New Project

Friday, March 5th, 2010

So last we left off with our unfinished game-jam game ‘mini cave defense’ and our plan to add another few days of work to it.  Since then we’ve been busy with another few projects, so we haven’t yet finished it up, though it’s much further along then our last version. Check it out here.
So [...]

Steps To Finish This Game

Tuesday, December 15th, 2009

So our initial attempt at finishing the game within the scope of one game jam didn’t pan out.  Through the process we’ve identified a few holes in our game design/development process which we think could help get stuff done faster in the future, though one of our biggest issues was correctly estimating the scope of [...]

Game Jam (Day 2- Shit Gets Done)

Sunday, December 13th, 2009

We both plowed through a lot of stuff today:
On the programming front we’ve got the following working (and more!):

Towers that shoot bullets
Enemies that take damage and die from said bullets
Path nodes for enemies (moving enemies)
Collision walls
A base that takes damage from enemies

On the art front, we’ve got some pretty visuals going on:

Definitely like how the [...]

Game Jam (Day 1- Late Start)

Saturday, December 12th, 2009

As the title implies, we had a late start today as we needed to take care of some other stuff in the morning (including sleep).  Probably began the jam about 4-5pm.
We had a general idea of what type of game we wanted to make going into this, so I’ll start by giving an idea of [...]

Prepping for the Game Jam: Gold Coin Edition

Friday, December 11th, 2009

A game jam is where a team attempts to build a videogame from scratch in a ridiculously short deadline (say 48 hours). The goal is to come up with a concept, design it, program it, and finish as much as you can do before time runs out (and is often accompanied with a lack [...]

Hello Gaming Public!

Thursday, November 12th, 2009

SunshowerGames.com is finally live!  I’m not 100% sure where this website will go and evolve to, but I’m of the type to figure stuff out as I go anyways.
To start things off, I feel like I should tell a bit about the company:
Sunshower is the result of what happens when two Andrews, one a programmer [...]

Making games no matter the weather outside