Game Jam (Day 1- Late Start)
As the title implies, we had a late start today as we needed to take care of some other stuff in the morning (including sleep). Probably began the jam about 4-5pm.
We had a general idea of what type of game we wanted to make going into this, so I’ll start by giving an idea of what the game concept is:
Physics Defense (working title)
Our goal is to make a tower-defense style game laid out on a 2d plane. We chose this genre of game for two reaons: 1. it’s the type of game that offers ’scalable, repeatable gameplay’ that we can hopefully get up and running fast, and 2. we want to make the game looks as pretty as possible (we think that a bunch of towers shooting box2d physics weapons against ‘gangly alien ragdolls’ could look pretty neat).
So far we’ve got the following stuff knocked out:
- Game design doc
- Features/milestones list + time estimates
- Concept art
- Some basic features (ability to ‘drag and drop’ towers onto the stage)
Should be a long, yet fruitful day tomorrow. Hope to see this thing running at least at a basic level: enemy box gets shot by tower box and blows up (into little boxes).

December 12th, 2009 at 9:37 pm
Hi,
This is Ben from dimeRocker. Check out Geo Defense Swarm (iphone game). Similar to what you described. BTW I love tower games
December 13th, 2009 at 2:04 am
Wow pretty game, would love to give it a shot (had I an iphone). Perhaps its coming to a dimerocker near us?